Thanks guys. Eric is the master of ESB helmets, doesn't matter what the scale.
so with the helmet done, still not ready to tackle the armor just yet I turn my focus to the jetpack...
remember? this bad boy...
first thing was to fix the wonky left side thruster then remove the awesomely misplaced decals. low and behold, there was a reason one was oddly placed where it was. a marker for one of the two decals? IDK
filled in the "marker" and sanded, well looky there, a much more accurate color lies underneath.
got so mad i yelled at the jetpack and scared the color out of it. lol also added the holes in the rocket...
much better.
added a first layer of grime and a couple basic details...
added some rust pigments to the crevices.
then some of the silver damage as well as another heavy layer of grime.
ended up rethinking the filthiness and pulled back on it quite a bit before completing the final details. also added the dental file (a little oversized but that's mainly so you know it's there!) and of course the white dot lol NERRRRRD[emoji851]
now if i can just get
MachineCraft to make me a functioning beacon, I'll be good to go!
here's the before and after...
much happier now, even though the jetpack isn't very visible from where he will be scoping bounties from, i'll know at least it's much more accurate.
Sent from my R2 unit