Wow! This looks awesome. And the paint job is stellar, Rick.
From what I understand though, this is still just a prototype and they still haven't submitted for final approval so there can still be much left to do. According to their panel at SDCC, they've got a solid plan for the manufacture paint work. And that is, they're taking a 3D wrap of the original 3D scanned image (colors and details complete) and flattening it out to use as a template. Which is pretty ground breaking, and super impressive. It'll be the first time that every scratch and detail is replicated as seen on the original. Essentially replicating the original artist's work for the production pieces. That tells me that the current state of the helmet was for its initial introduction to the market. It tells me they wanted to show it for the first time as it could look, rather than a raw prototype. Which is commendable for sure !
They've obviously still got a lot of kinks to work out. Like the heavy print lines that are still present. And that's no easy task. The tech has obviously gotten a lot better since MR. But it's still not at the cookie cutter 'autopilot' point we'd like it to be. It still requires a lot of human intervention (cleanup). Even the most expensive printers yield resolution lines that have to be manually erased. And with a precious artifact like this, I'm quite sure that's a daunting task. Sanding, is the most traditional and accepted method but there are also other ways such as melting down the surface lines with acetone, ect. It's a lot of tedious work, specially when trying to keep the original helmet's character in tact. Otherwise, they would all just be printed, and painted, and there would no longer be a need for silicone molds. So give it time. It's too early to be passing judgements one way or the other.