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Hey Ram,

Modeling for games and modeling for print are definitely different beasts. For games, we worry about performance. That means trying to make things look more round and more smooth while actually being quite blocky. We often use images with greater amounts of detail to fake the shape even more.

That being said, I have had the opportunity to print a few of my pieces. One of my schools gave me access to a 3d printer when it was purchased a few years ago. It was this Xerox machine sized FDM printer that produced lackluster results. I made a few prints and list interest.

The school then wanted me to teach a course on 3d printing. They were going to buy sls printers for each desk and have me teach people that had never modeler to make a few trinkets. There wasn't enough interest in the course to get it off the ground.

I have a couple friends with printers and have given them pieces to test with. I also put an Etsy store together. Not sure what the rules are for mentioning that here. There isn't much there atm, just a couple pieces from this build that I knew would print nicely.


The engine I am using for putting this together is the unreal engine. The same one used in the production of the show.


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