Aaaaaand now I’m at a bit of a stalemate.
The mandible templates are nowhere near matching the helmet. I’ve tried scaling, rotating, skewing, distorting, nothing works. I get the vertical bit right and it throws the horizontal bits out. I remember struggling here on my 3D printed helmet and it was the area I was the most disappointed in so I was looking forward to getting to the mandibles on this one but it seems I’ll have the same issue. Not really sure on the best way forward, I suppose I could try drawing the damage myself but I’m not confident it’ll turn out even close to accurate if I go that route.