redkraytdragon
Active Hunter
After an initial test pull, I had problems getting the mold out of the plastic. That really wasn't what I needed at this point but what can you do? *:-\ *I'm stubborn and won't quit until I figure it out so I decided to add some wood flares and angles to help out with the severe undercuts that are on this piece. (I'm guessing by looking at the exhibit pics of the original screen used gaunts, that this left gaunt was not vacformed because the edges on it are extremely sharp.... so it's shape is going to pose some problems, but I think I can work them out). I also added some bondo on one side to smooth out the transition between the boxy parts and the round gauntlet curve. I think it looks a lot better and more natural. I also went back and did the same to the right gaunt. Take a look:
And the right gaunt, (still needs to be sanded):
Unfortunately it's been slow going on this the last few weeks because I recently got my old job back from which I was laid off over a year and a half ago. (yay) But the schedule has not been very conducive to sculpting armor (not to mention filling orders...those I have been able to keep up on because I make sure I get those done before moving onto sculpting projects). I'll keep plodding away on this because I am SO close to finishing the clam shells
And the right gaunt, (still needs to be sanded):
Unfortunately it's been slow going on this the last few weeks because I recently got my old job back from which I was laid off over a year and a half ago. (yay) But the schedule has not been very conducive to sculpting armor (not to mention filling orders...those I have been able to keep up on because I make sure I get those done before moving onto sculpting projects). I'll keep plodding away on this because I am SO close to finishing the clam shells