welsh hunter
Active Hunter
A while back I began making some templates for the battle damage on the ESB helmet since I intended to paint my bobamaker in this scheme. I was giving thought to completing these templates of the signature scars.
Using the AoSW hi res images of the ESB helmet, Ive traced a couple of the signature scars in vector format . .meaning they are easy to scale without loosing detail. This bit easy though tedious
.
The problem though is accounting for the fact that these scars have been traced as they appear on a curved surface . . meaning they would need to be distorted slightly for printing. The other problem is knowing the scale/dimensions of each scar, though members input could help solve this issue. It would be a case of trial and error I think but it is workable.
Attached is an image showing how I have traced the scars to produce a vector shape/outline and gives an idea of how the templates might look. Please note this image is not to scale with a real helmet.
Let me know what you guys think of this example and if its worth trying to complete.
Using the AoSW hi res images of the ESB helmet, Ive traced a couple of the signature scars in vector format . .meaning they are easy to scale without loosing detail. This bit easy though tedious
The problem though is accounting for the fact that these scars have been traced as they appear on a curved surface . . meaning they would need to be distorted slightly for printing. The other problem is knowing the scale/dimensions of each scar, though members input could help solve this issue. It would be a case of trial and error I think but it is workable.
Attached is an image showing how I have traced the scars to produce a vector shape/outline and gives an idea of how the templates might look. Please note this image is not to scale with a real helmet.
Let me know what you guys think of this example and if its worth trying to complete.


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