I run two 3D printers right now. Anycubic Chiron (Filament Deposit Material) and an Photon Mono X (Resin). For large parts I use the Chiron. I can print out Rafalfetts back armor and Jetpack body model at 110% (I'm a bigger guy) all in one piece, no cut and paste together. The Jetpack body took 30 days to print. I printed it with solid walls and 30% infill it took 7KG (15 pounds) of filament to complete. I had to slow down the printing at the end as that much material moving back and forth was getting me worried. Some of that is support but it is one heavy jetpack when complete. I was in the military for 28 years so a heavy pack on my back is nothing new. I have printed it twice on this printer so far without issue. The print bed is a bit bigger at 400x400x450 so keep that in mind.
Not to derail your thread but other things to consider as you step into 3D printing.
Material: I wouldn't recommend PLA as post processing (sanding) is near impossible. PLA melts at a low temperature. Some use ABS but it warps badly and smells so you need to work in a ventilated area. PETG sits in-between the two for strength and workability and little to no smell when printing. It will melt but at a higher temperature so sanding is much easier. The issue with PETG is stringing but there are ways to get that under control.
The Chiron is a bit finicky at times and from the factory really noisy. There are some good write ups on modifications to make it both easier to use and quieter (change stepper drivers). As to a following there are other 3D printers with a more significant fan base but the Chiron has served me well. Any 3D printer will require some modifications from factory. All have their weak points so I would accept that you will do a few modifications along the way.
Detailed work: I use a resin printer (Anycubic Photon Mono X) as you can't beat resin printers for details. They are more expensive and the resin isn't cheap (good resin) but personally I wouldn't look to build without it.
Modifying files: The other thing to keep in mind when 3D printing is that sometimes the STL files that you get will need to be modified. I would recommend getting familiar with the Meshmixer program. I have printed out the Rafalfetts armor files in their original format and then thickened them for a second run. I also recently added the damage required so that you don't have to heat and modify the armor post printing. Time for a third run.
This is a modified RafalFett shoulder bell where I thickened it, smoothed it by remeshing it (adding poly count) and added the damage to the part. I will Resin print this out to capture the damage but I could easily FDM print it as well but would take some post processing to get rid of the layer lines.
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Armor plate
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I also took his sidearm files and added the texture grip and removed the side emblems, barrel and trigger. Now I can paint each part individually and then glue them together.
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If I ever get the OK from Rafalfett to post the latest copies of these files I will make them available for use.
Happy 3D printing.