ESB Paintup-ASOK Cold Cast

Fettered

Hunter
This is sort of a progress thread for me. I know there are several of these threads going now, but here is mine.

I am using Terminal Fettler's process and suggested humbrol paints as a basis for the work, and have been/will be adding some topical details as well. Some steps have necessarily been slightly different so that I can showcase the metallic look of the cold cast for the damaged areas. This really has been a learning process so far, and there are several minor things I would do things differently next time. I expect this is the case for even the most seasoned veterans. :)

Questions? Fire away!

To keep the metal look, all metal damage needed to be masked before even adding primer and first coat. At this point the final level of detail is not reflected, as I took a broader approach to those areas, the detail to be added later.
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After that I more or less have been sticking to TF's process. I added some more of the brown grunge to the left ear after this photo was taken to make it closer to AOSW pics.
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On to the back. When I finally got to the green topcoat I wasn't getting the color I though I should with TF's 1:1 green to grey, so I upped the green level to about 2:1 with a subsequent coat, then burnished everything with steel wool.
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Right Ear.
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I've applied the dark grey to the top and cheeks and am now masking off the silver and grey damage in anticipation of the green topcoat.
 
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Thanks TF!

You busted me! LOL! Actually it is painted. I was so focused on masking the damage that I totally spaced on the ear. Once I realized my mistake I painstakingly sanded back to and polished up the CC, only to realize that I wasn't happy with how it looked on that piece, so I bit the bullet and painted it anyhow. Nice spot, and I forgot to mention it above. Like I said--I'm definitely learning with this.

I want to add that you really have helped a lot of people over the years do some pretty amazing paint jobs with that tutorial. I, for one, thank you for the help! :cheers
 
Looks great Fettered! ...and TF your tutorial will be my guide as well. Once i finish all my commissions im going to have a go at Painting my scratch build casting.
 
Masking all of the detail for the dome and cheeks took a lot of time and effort (three sittings). By the time I had finished and applied enough coats to get things nice and even with the green, it was difficult to remove the mask in the highly detailed spots because it was so thin (in order to get the detail). I spent a good deal of time today picking out the detail with various tools. There are a couple of area I want to retouch with some judicial paint detail, but other than that I think I am pretty pleased. This color really makes me happier with the back green than I was a couple of days ago.

I thought the back of the helmet would be the hardest part detail-wise, but now I have to reserve that award until the bucket is finished, because this was much more difficult.

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Thanks guys! :cheers

It is really cold where I am now so unless I can get some kind of ventilation going on inside I'm stuck for a while. :(
 
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