The Force Unleashed: Whats Your Verdict?

Replicant Shadow

Active Hunter
Well, played the PS3 version of the game last night with my best friend Chris at the displeasure of his girlfrrend. :lol:love and we were not that impressed, though I admit after waiting around for a few years, it was bit anti-climatic, I guess.

We dealt with some glitches, and are still amazed after all these years, why items or charcters, like, get stuck in corners, while they are running, and backgorunds flicker and stuff until you are actually up on them. Also, we were suprised that the photo realism was below say, EA arts quality. The console also froze, twice on us, though we didn't loose any progress after re-booting.

All in all though, it looks pretty slick and we did enjoy oursleves. Cant wait to get back on it tonight(y)
 
I bought it yesterday and only played it for an hour before I turned it off and went back to Call of Duty 4.
Very, very glitchy. The graphics are very unimpressive. I felt like I was playing a PS2 game. And even some of the more recent PS2 games have better gameplay and graphics than the Force Unleashed offers.
I don't feel like they are giving us anything new with this game. It plays exactly the same as "Bounty Hunter" and "Battlefront." Both games that I love but I'm not sure I really wanted to pay $60 for the same game again.
 
CALL OF DUTY 4 ROCKS!!!!!...especially XBOX Live play!

Bought Force Unleashed yesterday for the kid, but didn't even break open the clear wrap because he wanted to watch Rocky for the first time. We'll give the game a play today after school. We liked Bounty Hunter and Battlefront, so it sounds like we'll probably like this one too.(y)
 
Glitchy...that's an understatement. Gameplay froze at least 3 times on me so far, but the camera still works fine. :facepalm

Although I've got to say, throwing people into walls, energy shields, other people, etc with force grip is insane fun.

I knew it would be one of those games that you play once, have a pretty good time, but toss aside for other games, so I just rented it. :)
 
i can see myself playing through it a couple times, it's just too much fun to throw a stormtrooper into the path of an oncoming tie fighter. though i felt it suffered from the same problem i have with halo. you have all these skills/abilities/powers/weapons/etc at your disposal, the levels are pretty big, but you don't really have any freedom with them; you're on a track and you need to figure out how to get from point a to point b. now if lucasarts had made me a game called the force unleashed that was a giant star wars sandbox (ala grand theft auto), and gave me crazy powers to throw around in that sandbox it would be the greatest game ever!
 
Fantastic game, possibly hurt by the hype however.
It has met and exceeded my expectations. I have been excited about this game since I first saw the 'Force Power Pre-Viz' video back in '05(think it was summer of 05 right?)

Many glitches, yes, but I have yet to encounter any to render the game unplayable. Stupid AI glitches where some NPCs will get stuck in the geometry of the level, or caught between two boxes. A few cases where enemies will turn their back to me and simply ignore the fact I am right there. Some boss fights can be ridiculously difficult, to the point where you feel their onslaught is outright cheap; they will knock you off your feet, and wait for the very moment you are about to get back up, to step on you and keep you down again.

The graphics are stunning, to truly appreciate the beautiful artwork put into this game, you really need a high-def TV capable of 1080i. Playing on a 50" plasma, I am still in awe when I see the subtle touches put into the character models. From the scars across Starkiller's back and chest, to pattern of the fabric of his pants and shirt. The textures of the faces could use some work however, the eyes look cloudy and lifeless. The facial mapping and motion capture of the muscles in the face do add a bit more believability and immersion.
The level design, while linear, is very good. The palettes and textures borrowed directly from ILM give the environments a very Star Warsy feel. The huge backdrops when looking out a window, or at the skyline, give the levels a feel of epic proportion.

LA's access to the Star Wars sound library, makes every blaster shot, hum of a lighsaber, screech of a TIE, yell of a stormie, sound absolutely authentic, practically pulled straight out of the movies. Dolby 5.1 surround with bass cranked way up is totally heart stopping. Borrowing pieces composed by John Williams, (and a few new compositions) makes the soundtrack an instant classic.

Given all the technology being employed all at once, it is a marvel this game runs at all. There are plenty of times where there may be too many physics calculations going on at once, for the framerate to keep up, but it barely dips under 30fps, noticeable yes, but not game stopping. I've got it for 360, and just from reports I've read, the PS3 handles the game only slightly worse. (<- if somebody can prove or debunk that with reference, I'd be appreciative)

On to the core gameplay. Has a feel about it like the Jedi Knight games had, and that is a good thing. (while we are on the topic of JK)There are obvious reasons while dismemberment was left out, to balance the gameplay, and to keep a T rating, thus selling more copies to a wider audience. The lightsaber does feel like a glowing wiffle bat; to make the saber a one-hit kill weapon would render combos redundant, and make the gameplay TOO easy.
The force powers work (and look) great, when you can use them on what you intend. The aiming reticule is non-existent and instead you will lock on to what Starkiller is facing, NOT what is in the center of the screen. If there are too many objects around, and you are trying to pick up that one guy and throw him, you may sometimes feel like force-pushing your TV through the wall.
The hack and slash gameplay is very familiar to God of War and Devil May Cry fans. Speaking of GOW, the quick-time events used to finish off bosses are ripped off and copied into TFU. While not very creative, the result is definitely fun and satisfying to watch.

My only REAL gripe, is the fact menus have to load for a few seconds everytime you open them up (even just for general options, ***?!) No clue why, but it could have and SHOULD have been fixed. The short wait is not that bad, but only slightly annoying.

All in all, not perfect, but not bad by any means. Certainly fun and entertaining. And with two separate endings, should last you a good 13+ hours.
 
I got it for the psp and as far as the psp goes it's one of the best games, but that's not saying much.

It freezes alot on the psp too. All in all I still like it, although the boss fights are getting kinda repetitive with that stupid combo system.
 
I played most of the game so far. The game does have several glitches. It froze once on me while heading back to Raxus Prime, and when I defeated Roxy towards the end, I had a major glitch where I couldn't progress any further. The glitch only happened when I defeated Roxy too fast before he had the chance to turn to Darth Maul. If I fought him slower and didn't try to kill him too soon, he finally turned to Maul. I then defeated him as Maul and the story progressed to the next scene. The graphics are not much better than other games I have played, however I love the amped up force powers that you get in this game compaired to previous Star Wars games. All in all, I like the game but still prefer Call of Duty 4 over this game. :)
 
CALL OF DUTY 4 ROCKS!!!!!...especially XBOX Live play!
LOL, yeah COD4 is still the bee's knees.

I picked up TFU yesterday for the 360 and so far its merits far out weigh its faults which are typical ones, problematic camera, cheap A.I and wonky freeze ups, unfortunate but you’ll get over it.

The gameplay overall is solid, robust controls and stunningly immersive environments to complement the already mentioned outstanding story, cinematics and characters, anyone who dug HK-47 in KOTOR will love PROXY and I’m expecting Juno Eclipse to be pretty popular at cons with the fanboys.

The levels are as diverse as you’d expect within the confines of the SW universe, one minute your fighting junk droids off inside an ancient hyperdrive engine core on Raxus Prime the next navigating your way through Felucia's massive fungal forests.

Force powers are varied and have an RPG style leveling system for upgrades and progression that will make lobbing several stormtroopers into the vacuum of space or force punting jawas (which is incredibly cathartic btw) that much easier.:lol:

The euphoria physics engine is really put to work in the game making the environments very sandbox friendly, best bit so far is spraying carbonite on unsuspecting stormtroopers, simply classic.

Overall it’s a popcorn play through which I’m sure folks like us and casual fans will appreciate and enjoy.(y)
 
Force Unleased is a great game. I had a few glitched moments in it but none the less, I beat the game in about...7 hours I think. Was fun!
 
I bought it for the 360, and so far I haven't had any glitches. Everything's working great. I'm having a blast literally throwing objects/people a block down the hallway, and out the windows of ships, and getting to see the rest sucked out after them, great fun. I would have liked to see a KOTOR like choice driven game, where you can go light or dark and the story would follow said choices.
 
I have to say, the book was good, but the ending is actually excellent.

Its one of the funnest reads I have had since karens last rc book.
 
Played it on my roomate's PS3, I have yet to ever see/have these issues. Been running perfectly smooth overall.

Another thing....I noticed on the loading page, where it shows the factoids, the first one that popped up, references the "Darktrooper Project" from the story in Dark Forces, the old PC game. Im hoping it makes an appearence later on in the game, could be my final 3rd reference :eek:
 
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Played it for a few hours now. I have not had any glitches with it and so far I really like the story in it. As I'm playing I am actually thinking "why isn't THIS a movie!"

The graphics are amazing, the physics are beautiful, and when the characters fight it actually looks like profesional coreography rather than just random hacking

My only complaint with the game is the finishing move where you have to hit the proper buttons as they appear on screen to finish a large enemy (jedi, AT-ST, Rancor, etc). You end up looking at the buttons you sometimes miss the action.

Long story short, I am happy with it and I hope more people play so when I go out as the apprentice people actuall get who I am suppose to be ;)


BTW, I have it on the 360.
 
The graphics are amazing, the physics are beautiful, and when the characters fight it actually looks like profesional coreography rather than just random hacking

i was thinking that same thing during the boss fight with Kazdan Paratus. especially after a saber-lock; both characters spin away from eachother, sabers twisting and falling back into a ready stance. i got to experience that a few times cuz i wasn't able to beat him the first two times.
 
I got it for the Wii when it came out on tuesday. Well, its a good game and very fun but dissappoiinted at the same time. What happened to that physics emulator they were useing where when you throw something into a piece of wood it shatteres differently:confused?? I haven't noticed that at all and as far as smarter AI....not there. I haven't seen stormtroopers grab for each other when they are hanging...all I've seen is them get stuck in cornors and just take some force lightning. Had a dissapointing boss fight where this certain boss some how got stuck and just sat there while I lightning him and boss over:facepalm. Also on the Wii...you feel like you are just waving your arms in a spaz fashion and the character will do something. I have no control as to what he does. You have to move the wii remot foward to jab...well that may work less than 50% of the time. Overall.........fun game, glad I bought, disappointed with lucasarts and whoeve worked on t he game. For as long as it took I expexted way better. Also does anyone else feel like the story was rushed......

SPOILER!!!!!!!
















WHen Darth vader turn on the apprentice and "kills" him...where did that come from??? You were fine, you went to go see Vader, then BAM vader kills you and sceen is over. :angry I WANTED MORE!! Did anyone alse feel this?
 
What happened to that physics emulator they were useing where when you throw something into a piece of wood it shatteres differently:confused?? I haven't noticed that at all and as far as smarter AI....not there.

The Digital Molecular Matter and Euphoria engines are only employed on the PS3 and 360 versions. Unfortunately the hardware of the Wii cannot handle all of the complex physics calculations. My best friend has it for Wii, and he's begging me to bring my 360 over so he can play it to the awesomest extent.
 
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