Star Wars Pepakura File Wiki

No problem Lunarlord I could release the 3D files for Grievous now but you probably can't edit the 3D model otherwise you would lose the textures on the files.
 
woah... a minute and a half waiting, 2 minutes downloading, and 30 more seconds extracting all 897 files!!!!! Beware if you have a slow internet downloading this... you'll be there a long time. Excellent compilation though. But I'd recommend removing Dungbeetle's stormie files. I believe those are not to be distributed as pdo.s any more.

also, what's with the wikia? It's all weird looking and somewhat screwed up...
 
Nintendude? I never knew you were vagabond. I bow to you in reverence. Any way, I would love to make samus. Second of all, I would love to make scout. Third of all, I am not very good at pepakura and I would really appreciate it if you made a lowpoly version of everything that you make so People like me can make it and just use bondo for detail. Infact, I would apreciate it (it would be alot of work) but to make low poly versions of some of your former creations. Also, I have always wanted to make a revan helmet, but the only pepakura file I could find was by skip (who wasn't as accurate as I would like, not to take away from his work).

I'm sorry for all my requests, but since I'm not as ggod as you, I just have to hope you'll make the models.

BTW, I'm younger and all, (therefor I have less experience with creation) but everyone else has flawless pepakura work and they make it look easy. When I tried a slightly lowpoly version of a halo scout helmet it turned out pretty crude. Is there some trick or methatology?
 
Well if you're looking for a Revan mask there is one on this page that I unfolded, and I think either on here or on the Tamasoft Pepakura Gallery which is another place I upload stuff you will find the SW Scout Helmet, the trick I find with helmets is to build the back, top, sides and then putting the front on in that order. And yes I use Nintendude and Vagabond at several fan sites if you see it somewhere that's probably me.
 
"Is it ok with you Dungbeetle to have some of your SW files hosted on the wiki? "


Yeah, anything on my blog can be posted elsewhere. Just don't host the files on 4shared, hotfile, etc. You can just use the download links from my blog. Note that some things are .pdf only now.
 
Ok, dung0beetle, can you download the file I uploaded and tell me what your files are? I'll remove all of them but I'll leave a .txt document linking people to your blog if that is ok :)
 
Yes GamboaFett66 please show pictures , a few questions, does the mask fit? did you have to do any re-scaling? I am just trying to find out if I will need to re-scale it to fit people better, I also have the Malak mask with his head in it.
 
The mask fits perfectly to my head, did no re-scaling here are some pics with it on.
DSCN4676.jpg

DSCN4675.jpg

Star Wars fan boy FTW!
 
my only problem with the malak mask is the 2 prong detail thingys on the jaws are too far apart. you'll need to extend them about an inch or so to be accurate. But hey, that's just me.

@Graphix: For making low-poly models, I can do that. You import them into blender, then add modifier, "decimate" and whatever factor you choose makes it lower poly. For making pe clean, select a piece that is at the center of the model, and build out from the sides. TAKE YOUR TIME. 1 misaligned piece can throw the entire model off, and it takes forever to fix that at the bondo stage. good luck!
 
wow i missed alot
edit: gamboafett66 looks like your part of our team now so welcome to the team lol and i have a new youtube account made for everything 405th to keep the youtube committee and 405th members alike up-to-date feel free to take alook
edit2: want me to go ahead and add all the SW ones from that huge collection file onto our wiki?
 
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Tankboy, so you use blender? Though it is a fairly simple program, I only have made about 5 not-so-good-models and I'm not very proficient with it. Don't you also need pepakura buildeer to import into because I don't have that and last time I checked, it causted money and I have absolutely none to spend
 
Tankboy, so you use blender? Though it is a fairly simple program, I only have made about 5 not-so-good-models and I'm not very proficient with it. Don't you also need pepakura buildeer to import into because I don't have that and last time I checked, it causted money and I have absolutely none to spend

All's you need is pep designer, and that's free. To save the models, yes you need the passcode but if you email me the blend. file, I can take care of it. In blender, select your model, go to the top left, export, wavefront obj. and select destination. Then go there, right click on it, and click open with... and select pep designer. there ya go.
 
The files that require passwords do you want me to post the file and password???
p.s. i know the password so i didnt post it on here just in case u dont want it known lol
 
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