So have you guys seen the Hope trailer for the new Old Republic game? I watched that video and fell in love w/ the Republic trooper armor. I plan to start a build, but i'm already working on some RC armor from skip, so it might have to wait for a while.
I'm kind of puzzling over how best to approach this build though. It's kind of difficult to find resource pics, as the only version of the armor appears solely in the trailer. Additionally, i'm not sure what method would be best for construction.
I suppose molds and vacuum forming would be the most accurate, but i don't know if i could replicate the thickness of the armor plates very well.
In any case, this is all contemplative at this point, as i'm just doing sketches right now, suck at drawing, and am currently stuck deciding where the chest armor goes lol
Suggestions/links would be appreciated, enjoy the trailer, if you haven't already :]
Oh ps, i decided to include a link to a RAR folder of source images/video i whipped up (mostly screencaptures), in case anybody wants them. I know you guys are mostly into Mando's and Clones haha
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UPDATE:
So as of right now, i'm sketching things out so i don't have to squint or flip through screencaps for reference. I have most of the back sketched out and i've started on the limbs.
I foresee a few problems inherent to this project, a few of which i'm already encountering. Most of which are just situational and unavoidable since i'm working from 720-1080pi pics from about 4min of video haha.
As of 9-4-10
Working on building accurate references (sketches etc) and i'll (slowly) start the modeling process perhaps next week? I don't want to start until i've filled in all the blanks so to speak. As i don't have any sort of life-size manequin thing yet, i'll probably just model free hand, then scale up/down, or perhaps onto a gi-joe or something haha, then i'll start the full size ones when i finish those. Pics to come when i feel like it.
As of 9-10-10
Modeling the helmet in plasticine. I've never seriously sculpted before, and I'm having a little trouble w/ the scaling, since the foam head i'm modeling around is slightly smaller and at a different angle. I also forgot just how much bigger than your head star wars helmets are lol, i can't seem to establish how far out and down it needs to go.
I'm going to make a silicone mold and slushcast eventually
Anyway, i'll probably need more clay to finish, and i'll post pics after i have the silhouette more established.
<-><-><-><-><-><-><-><-><-><-><-><-><-><-><->
Also, lemme know if i'm doing this thread wrong or whatever, this is my first time documenting any such project.
I'm kind of puzzling over how best to approach this build though. It's kind of difficult to find resource pics, as the only version of the armor appears solely in the trailer. Additionally, i'm not sure what method would be best for construction.
I suppose molds and vacuum forming would be the most accurate, but i don't know if i could replicate the thickness of the armor plates very well.
In any case, this is all contemplative at this point, as i'm just doing sketches right now, suck at drawing, and am currently stuck deciding where the chest armor goes lol
Suggestions/links would be appreciated, enjoy the trailer, if you haven't already :]
Oh ps, i decided to include a link to a RAR folder of source images/video i whipped up (mostly screencaptures), in case anybody wants them. I know you guys are mostly into Mando's and Clones haha
\--/\--/\--/\--/\--/\--/\--/\--/\--/\--/\--/\--/\--/\--/\--/\--/
UPDATE:
So as of right now, i'm sketching things out so i don't have to squint or flip through screencaps for reference. I have most of the back sketched out and i've started on the limbs.
I foresee a few problems inherent to this project, a few of which i'm already encountering. Most of which are just situational and unavoidable since i'm working from 720-1080pi pics from about 4min of video haha.
As of 9-4-10
Working on building accurate references (sketches etc) and i'll (slowly) start the modeling process perhaps next week? I don't want to start until i've filled in all the blanks so to speak. As i don't have any sort of life-size manequin thing yet, i'll probably just model free hand, then scale up/down, or perhaps onto a gi-joe or something haha, then i'll start the full size ones when i finish those. Pics to come when i feel like it.
As of 9-10-10
Modeling the helmet in plasticine. I've never seriously sculpted before, and I'm having a little trouble w/ the scaling, since the foam head i'm modeling around is slightly smaller and at a different angle. I also forgot just how much bigger than your head star wars helmets are lol, i can't seem to establish how far out and down it needs to go.
I'm going to make a silicone mold and slushcast eventually
Anyway, i'll probably need more clay to finish, and i'll post pics after i have the silhouette more established.
<-><-><-><-><-><-><-><-><-><-><-><-><-><-><->
Also, lemme know if i'm doing this thread wrong or whatever, this is my first time documenting any such project.
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