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  1. Syper's Avatar
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    Oct 2008
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    Feb 25, 2014, 6:09 PM - WIP: Syper's Mando Build #1

    Ok here goes nothing

    Started my Mando build this weekend. Over the years of collecting Fett parts and pieces while also picking up odd parts from flea markets here and there. I have just about everything I need to create a full Mando suit. Iím in between my Fett PP2 project and I thought why wait letís start my custom Mando build. Hereís the main direction I want to take my Build in. I would like to create a Mandalorian Worrier that looks like he could have been in any Star Wars film fighting alongside Boba Fett. Yeah I know tall order for sure, Iíll give it my best.
    Thought I would start with the helmet. let the sanding begin
    This ďHornĒ is my play on the Fett rangefinder, or sensor array
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    Ok back to sanding, painting
  2. dikut's Avatar
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    Feb 2014
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    Feb 25, 2014, 7:55 PM - Re: WIP: Syper's Mando Build #2

    looks cool! i like the horn idea, very interesting take on the rangefinder. i'll be watching your thread!
  3. toolguy301's Avatar
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    Feb 26, 2014, 1:09 PM - Re: WIP: Syper's Mando Build #3

    Very cool concept. Be interested to watch this. Any ideas on armor at this time?
  4. thebeans's Avatar
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    May 2012
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    Feb 27, 2014, 5:58 AM - Re: WIP: Syper's Mando Build #4

    Man where do you get the time to work on two costume projects? Looks real good, also interesting.
  5. Syper's Avatar
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    Oct 2008
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    Mar 24, 2014, 12:42 AM - Re: WIP: Syper's Mando Build #5

    OK guys i'm finally done with the painting and weathering of my helmet I made just about every painting mistake one could possibly make but its a custom build so its all good right. let me know what yalls think.
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  6. Syper's Avatar
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    Mar 24, 2014, 12:50 AM - Re: WIP: Syper's Mando Build #6

    Adding some close up pics.

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  7. thebeans's Avatar
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    May 2012
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    Mar 24, 2014, 4:20 PM - Re: WIP: Syper's Mando Build #7

    Very tribal feel to him, looks real good bro
  8. Syper's Avatar
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    Mar 24, 2014, 9:23 PM - WIP: Syper's Mando Build #8

    Thanks Brother

    Sent from my iPhone using Tapatalk
    Last edited by Syper; May 16, 2014 at 11:39 AM.
  9. Syper's Avatar
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    Mar 30, 2014, 3:12 AM - Re: WIP: Syper's Mando Build #9

    90-91 i was in the gulf war sitting on an aircraft carrier thinking about home, my girl (wife Today) and my family. I remember passing time by drawing super heroes thinking wouldn't it be cool if there was a Boba Fett / Robocop / Ironman / Deathlock kind of hero. here's the conceptual drawing i came up with at the time and it's now the vision for my Mando build.
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    Also i talked about collecting cool parts and pieces over the year that i thought could work well on a custom Mando build. Where's what that collection looks like.
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  10. Syper's Avatar
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    Oct 2008
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    May 5, 2014, 12:46 AM - Re: WIP: Syper's Mando Build #10

    Spent some time on the custom Mando build this weekend. Painted armor and finally decided to attach the knees to the shin guards.

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    Knee attachment - I used a hinge with screws on the knees and bolts on the shin guards
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    Boots
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    Sidearm and Holster
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    Belt
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    I'm toying with the idea of using MOW boots for this build?
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    I started weathering the armor pics coming soon.
    Last edited by Syper; May 5, 2014 at 12:54 AM.
  11. DanzoFett's Avatar
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    Sep 2009
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    540
    May 5, 2014, 3:26 AM - Re: WIP: Syper's Mando Build #11

    Great work dude :-)
  12. Syper's Avatar
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    May 10, 2014, 7:58 PM - Re: WIP: Syper's Mando Build #12

    Thanks DanzoFett....

    Weathering is done sorry pics are not the best. I used a Rust-Oleum 7760 Heritage Red, Silver and Pearl Paint markers. then i used a combination of dry brush and airbrush for the black.

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    And here's the rest of my gear i'm planning on using...
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  13. Member Since
    Jul 2012
    Posts
    6
    May 16, 2014, 11:01 AM - Re: WIP: Syper's Mando Build #13

    Really like the simple red and silver
  14. Ponte's Avatar
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    Nov 2006
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    245
    May 16, 2014, 12:10 PM - Re: WIP: Syper's Mando Build #14

    Syper,

    I love the fact you're doing the throwbacks to Pre Pro Fett (Uzi, patched gloves, pockets, etc), which is a fantastic way to make that "in universe" feel.

    If I could possibly offer some constructive criticism, it would be maybe scaling back on the amount of "skulls" down to one, possible keeping true to the shoulder instead of on a patch, helmet, and ab piece. The symbol loses its subtlety when it's all over the armor, and it's something I see as major overkill on a lot of customs. As my wife puts it, "It's like the Ed Hardy of Mandalore when it's giant and all over the armor".
  15. Syper's Avatar
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    Oct 2008
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    901
    May 16, 2014, 4:11 PM - Re: WIP: Syper's Mando Build #15

    Quote Ponte said: View Post
    Syper,

    I love the fact you're doing the throwbacks to Pre Pro Fett (Uzi, patched gloves, pockets, etc), which is a fantastic way to make that "in universe" feel.

    If I could possibly offer some constructive criticism, it would be maybe scaling back on the amount of "skulls" down to one, possible keeping true to the shoulder instead of on a patch, helmet, and ab piece. The symbol loses its subtlety when it's all over the armor, and it's something I see as major overkill on a lot of customs. As my wife puts it, "It's like the Ed Hardy of Mandalore when it's giant and all over the armor".
    Thoughts, suggestions always welcome and appreciated Brother, I'm starting to see your point I thought the skull on the ab plate may have been a bit much, thanks for pointing that out Mr. I can buff that ab skull out I’m sure. And the patch skull I can leave out. The helmet skull was a vinyl sticker that the previous owner painted over so I’m hoping that having just two skulls won’t be over kill.

    I’m hoping to Build a Mando that could have been in the same unit with Fett at one point or maybe on some of the same campaigns. Also because my mando came from around the same time frame as Fett he could have been issued or collected some of the same gear as Fett. I also want to be careful / mindful that I’m not just recreating Fett but in another color scheme.

    So keep tabs on this build and let me know if something’s not right, all good.

    Thanks man
  16. Ponte's Avatar
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    Nov 2006
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    245
    May 17, 2014, 3:08 PM - Re: WIP: Syper's Mando Build #16

    Quote Syper said: View Post
    I’m hoping to Build a Mando that could have been in the same unit with Fett at one point or maybe on some of the same campaigns. Also because my mando came from around the same time frame as Fett he could have been issued or collected some of the same gear as Fett. I also want to be careful / mindful that I’m not just recreating Fett but in another color scheme.
    I honestly feel like this is the best route to go. Considering Boba was the only "Mandalorian" in the Original Trilogy, seeing any variant of it other than a kit-bash of multiple colors and found items is a bit...odd. When customs start getting mono-chromatic and uniform, it detracts from the look of Star Wars and starts getting into "Hey...is that a Halo character?" territory...you hear the public making comments like that at cons, trust me.

    I'd highly recommend visiting gun shows, militaia stores, etc...find anything Pre-1980 and work on altering it with greeblies and chop-mods. Take long, hard looks at the damage Joe Johnston applied to Boba's armor and replicate that look. Before you know it, you'll have something that looks like it belongs in Lucas' archives.

    I feel the most impressive custom costumes are the ones where you look at them and go "Now THAT was something Lucas' team made in the late 70's!". There shouldn't be anything "modern" or "futuristic" in a recent sense to it.

    Shoot me a PM on this any time you want man, and I'm sure a lot of people here will be more than willing to help you out! The WANT to self-improve and stay true to the Star Wars aesthetic is 90% the battle.
  17. Syper's Avatar
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    Oct 2008
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    Jul 28, 2014, 1:54 PM - Re: WIP: Syper's Mando Build #17

    Put in some work over the weekendGauntlets are just about done
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    Painted most of the JetPack, still working on the thrusters
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  18. Syper's Avatar
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    Jul 28, 2014, 2:04 PM - Re: WIP: Syper's Mando Build #18

    Found this cool looking marshmallow launcher / rifle from the 60íS or 70Ēs. Iím going to paint it and add some small details, I thought adding a scope would be to EE3ish so Iím not going there. This may be a cool looking close combat blaster. Let me know what you think please.
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    Rifle painted textured matte black

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  19. thebeans's Avatar
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    May 2012
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    Jul 28, 2014, 3:19 PM - Re: WIP: Syper's Mando Build #19

    Ok here's what i think, like you said , it could do with a scope, next it needs a trigger, then a sling or strap, then maybe add something to the barrel opening, a silencer type deal.
  20. Syper's Avatar
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    Jul 29, 2014, 4:06 PM - Re: WIP: Syper's Mando Build #20

    Quote thebeans said: View Post
    Ok here's what i think, like you said , it could do with a scope, next it needs a trigger, then a sling or strap, then maybe add something to the barrel opening, a silencer type deal.
    Great suggestions, Brother Beans here's what i did

    Added a makeshift scope using a small flash unit and old microscope parts. front end now has a muzzle looking thing I added two aluminum spikes and old microphone on/off switches. Created some stalk details with foam. gave everything a bit of black wash and light gun metal dry brush. Last item i added was a belt clip post, rifle will be able to connect to my ammo belt. BTW i didn't add a trigger for two reasons, when in holding the rifle you cant tell that there's a trigger there or not. Second reason, I thought getting in and around events would be less of an issue with a gun that has no trigger.

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    Last edited by Syper; Aug 11, 2014 at 4:15 AM.
  21. Syper's Avatar
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    Aug 11, 2014, 9:01 AM - Re: WIP: Syper's Mando Build #21

    Added new pics of the blaster rifle
  22. Jesuit24's Avatar
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    Oct 2013
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    Aug 11, 2014, 9:19 AM - Re: WIP: Syper's Mando Build #22

    Looks great. I love the underlever style handguard. It certainly evokes the vintage kitbashing of the OT.
  23. thebeans's Avatar
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    Aug 11, 2014, 3:36 PM - Re: WIP: Syper's Mando Build #23

    You've done an amazing job bro! very original and very Mando
  24. Member Since
    Apr 2013
    Posts
    67
    Aug 13, 2014, 6:31 AM - Re: WIP: Syper's Mando Build #24

    very cool, interesting take on the standard mando suit. Are you gonna add that pony tail thing still? It would balance out the helmet well.
    Good luck and keep us posted!
    looking forward to more awesome work from you....
    -Ghost
  25. Syper's Avatar
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    Oct 2008
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    Aug 18, 2014, 12:42 PM - Re: WIP: Syper's Mando Build #25

    Got a crazy idea walking around in the hardware store, "Aluminum Chin Enclosure"
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