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  1. Skull Monkey's Avatar
    Member Since
    Nov 2009
    Posts
    2
    Dec 11, 2009, 12:17 AM - sculpting symmetry ? properly ??? #1

    hello all
    this is my first thread & post , i have been reading over this site for some time now & am completely inspired by the things people create , simply amazing .
    i am very delighted to have found this site with like minded & creative people .

    im looking for advice or direction on haw to properly create symmetry win sculpting a helmet out of oil based clay . it cant all releye on the human eye , can it ?
    i have thought about buying calipers but have no idea haw to properly use them , or if thay are even the desired method of determining symmetrical dimensions .

    btw its not a star wars helm , iv decided to start with my own design of a helmet first before i try to tackle a purely symmetrical helmet as a mandarin or a halo helm , to brush up & refine my sculpting skills as all i have behind me is sculpting that **** clay from poetry class so many years ago haha so i still have a little to learn but catch on quickly .

    any & all advice would be greatly appreciated .
    and marry Christmas
    Last edited by Skull Monkey; Dec 11, 2009 at 12:20 AM. Reason: my bad spelling
  2. stormtrooperguy's Avatar
    Member Since
    Dec 2004
    Posts
    5,039
    Dec 11, 2009, 12:55 AM - Re: sculpting symmetry ? properly ??? #2

    when i started my clone suit, the first couple of pieces i was all crazy with protractors, compasses, rulers... then by the last pieces i wasn't measuring at all anymore, just doing it quickly by eye and moving on.
  3. Dougie Fett's Avatar
    Member Since
    Apr 2008
    Posts
    295
    Dec 11, 2009, 5:42 AM - Re: sculpting symmetry ? properly ??? #3

    For some armour pieces I just lay the foundations of the klay, sculpted one half in detail, then traced the outline in greaseproof paper and flipped it over for a mirror image, works a treat as long as you dont press too hard on the klay. Not sure if it'll work for a bucket though!

    And I would marry christmas if she'd have me, sorry couldn't resist !
  4. clonesix's Avatar
    Member Since
    May 2004
    Posts
    260
    Dec 11, 2009, 1:05 PM - Re: sculpting symmetry ? properly ??? #4

    A good armature is the foundndation to start with, and cutting a few templates wouldn't hurt. If you cut a few outline templates of the helmet, you can use them to test if one side has the same shape as the other.
  5. Skull Monkey's Avatar
    Member Since
    Nov 2009
    Posts
    2
    Dec 28, 2009, 5:20 PM - Re: sculpting symmetry ? properly ??? #5

    thank you all very much as , i think i had the best results by fallowing all 3 of your advice's . it set me in the right direction .
    i have been sick and found out i have vertigo " good times " so all my projects are on hold for the time .

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