Zam helmet references needed

dung0beetle

Active Hunter
I am looking for specific angles, not just the regular screencaps and MOM pics. I need a front, side, and top view of the helmet. It doesn't need to be a fully finished and painted helmet. Pics of an assembled kit will do. The angles need to be as straight on as possible (orthographic) so I can model it in 3d as accurately as I can. It is not necessary to try to get the goggles in the pic, as they are easier to replicate in 3d. I figure since this is one of the more rare SW helmets, I could help out the community by modeling it for Pepakura. If a generous member would help me out with this, I would be very grateful.

Only the hard parts are needed, for example a shot of the front view with the veil attached would not be ideal. Helmet dimensions would be helpful as well.
 
Did you look at the Gallery pics... there are a number of pics there of the original Zam helmet from the FIDM exhibit and the Australia SW exhibit. Just follow the links for Zam. If not... I can get pics of my Zam helmet made by DCB once I get back home - but that won't be until July 7th...
 
Did you look at the Gallery pics... there are a number of pics there of the original Zam helmet from the FIDM exhibit and the Australia SW exhibit. Just follow the links for Zam. If not... I can get pics of my Zam helmet made by DCB once I get back home - but that won't be until July 7th...

I did check the gallery, but none are what I need. To take good references with minimal camera lens distortion, see the pic below.
propfoto.jpg
It is important for the camera to be at least 6 feet away from the object. If you have to zoom in, that is fine. I can model the helmet from the references in the gallery, but it won't be nearly as accurate as modeling from orthographic references. I hope this doesn't sound mean or anything, but I just want it as accurate as possible. I will be happy to wait patiently for the pics. (y)
 
Somewhere on the helmet thread there is information on the measurements...

FYI: Everyone... and I mean everyone has complained that the helmet has been too tight. So, any information you get from the pictures, will yield only a tight helmet.
 
I don't know that taking exact pictures of someone else's helmet is the best idea. For one, you'd just be copying a fanmade helmet. For two, that helmet isn't 100% perfect, though it is pretty dang nice. As for the size, while many have complained it is too small, if the real thing is bigger it's not by much. I wouldn't go more than 10% larger than the DCB helmet. If you research, you will find some measurements posted about the helmet. That should give you a good enough base.
 
Somewhere on the helmet thread there is information on the measurements...

FYI: Everyone... and I mean everyone has complained that the helmet has been too tight. So, any information you get from the pictures, will yield only a tight helmet.

It will be released in .pdo form so it can be scaled in Pepakura.
@ Foxbatkllr, I'm not really going for 100%, since a 3d model has facets like a cut diamond, it is difficult to get 100%. I will settle for 85%. Anyway, it is up to the person putting it together to get the accuracy out of it. Finhead over at the RPF used my Ironman helmet as a base and altered the inaccurate parts and came up with a really nice helmet.
I modeled the helmet from some some of the gallery pics. It is hard to tell if the shape is even close to right, but I think it looks ok. I still want to model it from ortho references though.
Here's a link to the video on youtube: http://www.youtube.com/watch?v=wSJJwZYJISA
 
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Okay then, my question would be... what is this going to be used for?

I was reminded that MonCal posted basic helmet dimensions someplace on the Zam boards. If you do a search, you'll find them.
 
Still... my question stands. What is all of this for? What would the reference pics be used for?

I am modeling it for Pepakura. To be made from cardstock and assembled into a wearable helmet that can be hardened and smoothed with fiberglass and body filler(bondo).
It is similar to this except I am using a program called Pepakura Designer to unfold the parts for printing.
I'm almost finished with it.
 
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Hi dungbeetle!

Hey, be aware that Pepakura is a commercial modelling product and the Zam helmet is copyright Lucasfilms. You cannot release that pattern to that company without them buying the Star Wars license first, or else the lawyers will descend on you both. You can make one Zam helmet for your own use, using the software, but you cannot give that pattern to the company or post it anywhere on the web after that, because that program would profit from Lucas' design.

Probably knew that, but for the sake of everyone else reading this thread for the next ten years, I thought I would remind everyone.

Deunan Shiruba
 
Dung0Beetle is aware of my decision not to make pictures available. Before this thread I had not even heard of Pepakura.... as always these things are a learning experience. *sigh*
 
Hi dungbeetle!

Hey, be aware that Pepakura is a commercial modelling product and the Zam helmet is copyright Lucasfilms. You cannot release that pattern to that company without them buying the Star Wars license first, or else the lawyers will descend on you both. You can make one Zam helmet for your own use, using the software, but you cannot give that pattern to the company or post it anywhere on the web after that, because that program would profit from Lucas' design.

Probably knew that, but for the sake of everyone else reading this thread for the next ten years, I thought I would remind everyone.

Deunan Shiruba

I am not selling anything. I am not giving it to Tamasoft(the makers of Pepakura). The software is only the tool used to unfold the 3d model. The program does not profit from the modelers who use the software. Just like Microsoft doesn't profit from the writers who use MS Word to write their articles/stories. I understand licensing and copyright laws. Wizardofflight has provided this community with several very accurate blueprints for various Star Wars props using CAD software. I don't see how what I am doing is any different.
 
Very interested in how this helmet turns out. So far it looks amazing dung0beetle, much props to your modeling skills. I'm in the process of building a Jango Fett costume, and hopefully I can convince the gf to be Zam Wesell for Halloween.

For those who don't know, pepakura is a great program for constructing props. I used it entirely to construct my Master Chief costume last year with great results. You can see what can be done with it here: http://photobucket.com/mastrch33fz
 
dung0beetle has done a bunch of stuff for several sites. And Pepakura is widespread. Welcome to the 21 century.

No one could have done anything without people sharing. So why keep secrets?
 
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