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  1. t_bone9600's Avatar
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    Jul 29, 2008, 8:32 AM - Re: New Helmet Templates WIP. #26

    Sweet. Did you make the letter version especially for us Yanks?
  2. Skupilkinson's Avatar
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    Jul 29, 2008, 8:40 AM - Re: New Helmet Templates WIP. #27

    LOL! Well, I didn't make it for us Brits.
  3. CombatBaby's Avatar
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    Jul 29, 2008, 9:10 AM - Re: New Helmet Templates WIP. #28

    SWEEETT
  4. Fettenstein01's Avatar
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    Jul 29, 2008, 9:11 AM - Re: New Helmet Templates WIP. #29

    Wow, it looks like you've put a lot of hard work into this project.

    One question... What if a member is on a MAC system?

    I looked on the "Pepakura Designer" site and their programs appear to be only offered as PC versions. Are there PDFs for these templates?

    Keep up the great work.
  5. Skupilkinson's Avatar
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    Jul 29, 2008, 9:18 AM - Re: New Helmet Templates WIP. #30

    Thanks fellas.

    Fettenstein, you make a very good point. Pepakura is Windows only. Though I know Mac users can run windows and therefore use Pepakura. Though I know nothing about how that is done. Sorry.

    I didn't make PDFs of this as they would then be pretty much identical to the WoF templates. The whole point to using Pepakura, was that scaling would be easier(using a simple height value) and because there's a 3D representation window which provides great build reference so people know what part goes where.
  6. Geo's Avatar
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    Jul 29, 2008, 2:07 PM - Re: New Helmet Templates WIP. #31

    I use a Mac. What you can use (which is what I use) is "Parallels" software for your Mac. It allows you to run windows on your Mac. It's great! You would then load Pepakura on to your Mac via Parallesl/Windows.

    Good luck.
  7. Rich D.'s Avatar
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    Jul 29, 2008, 5:08 PM - Re: New Helmet Templates WIP. #32

    Quote Skupilkinson said: View Post
    Thanks fellas.

    Fettenstein, you make a very good point. Pepakura is Windows only. Though I know Mac users can run windows and therefore use Pepakura. Though I know nothing about how that is done. Sorry.

    I didn't make PDFs of this as they would then be pretty much identical to the WoF templates. The whole point to using Pepakura, was that scaling would be easier(using a simple height value) and because there's a 3D representation window which provides great build reference so people know what part goes where.
    I understand your reasoning. Not all Mac users can afford to spend the money for virtual machine software and a copy of Windows, and PDF printing is free. Also, your work is different from WoF's in that yours has all the paper tabs, so if someone just wanted to print out one at 50% and do a papercraft model, yours are set up to do that.

    Anyway, great work on this project.
  8. 1ManBattalion's Avatar
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    Jul 2008
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    61
    Jul 30, 2008, 10:26 AM - Re: New Helmet Templates WIP. #33

    Just finished building it! It was harder than a Mk VI bucket! But it looks good. Might I suggest adding more support for the eye area. otherwise it's perfect....for me atleast. Now it on to glassing, bondo and sanding.
  9. Skupilkinson's Avatar
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    Jul 30, 2008, 10:58 AM - Re: New Helmet Templates WIP. #34

    Support to the eyes? Well, my thinking was that the T-Visor part can be used to fill that area in and then be removed after glassing it.

    Can't wait to see your pics my friend.
  10. Jardon Sydor's Avatar
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    Jul 30, 2008, 11:38 AM - Re: New Helmet Templates WIP. #35

    I can't get them to download I keep getting a windows error
  11. Skupilkinson's Avatar
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    Jul 30, 2008, 11:44 AM - Re: New Helmet Templates WIP. #36

    Works fine for me buddy.
  12. Mojo-Fett's Avatar
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    May 2007
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    Jul 30, 2008, 11:58 AM - Re: New Helmet Templates WIP. #37

    Quote 1ManBattalion said: View Post
    Just finished building it! It was harder than a Mk VI bucket! But it looks good. Might I suggest adding more support for the eye area. otherwise it's perfect....for me at least. Now it on to glassing, bondo and sanding.
    Finished!!!

    It was only posted yesterday?
  13. KaanE is offline KaanE
    Jul 30, 2008, 12:04 PM - Re: New Helmet Templates WIP. #38

    Quote Mojo-Fett said: View Post
    Finished!!!

    It was only posted yesterday?
    Have you finished it too?

    I can't do it until september (Jet Pack neither)
  14. Mojo-Fett's Avatar
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    Jul 30, 2008, 12:15 PM - Re: New Helmet Templates WIP. #39

    no no no no...
    I was commenting on 1ManBattalion's progress...
  15. KaanE is offline KaanE
    Jul 30, 2008, 12:51 PM - Re: New Helmet Templates WIP. #40

    Quote Mojo-Fett said: View Post
    no no no no...
    I was commenting on 1ManBattalion's progress...
    Hmmmmm... is that true? Hmmmmmm


    Hehehe, I want to build the Jango JP NOW!!! But I can't

    Post a nice pic of it build please 1MBs (not 1 MegaBite xD)
  16. 1ManBattalion's Avatar
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    Jul 30, 2008, 2:08 PM - Re: New Helmet Templates WIP. #41

    OK guys here is a Photo of the bucket. Skip, I hope I'm not jacking your thread mate! (I forgot about the visor insert you mentioned!)
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  17. Skupilkinson's Avatar
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    Jul 30, 2008, 2:24 PM - Re: New Helmet Templates WIP. #42

    Hey that looks good, I like the cards color scheme too! For the support parts I'd either laminate card together to thicken and strengthen it, or use thicker card. I can see it bowing there so the weight of resin or fibreglass could cause it to bend more and spoil the shape.

    Can I ask how the dome looks? I can't see all around it. I wasn't sure about unfolding the dome that way. When I did the RG lid, I unfolded the dome into horizontal strips rather then for forks I went with on this one. Did it build ok? Or would you recommend the strips?

    Great work buddy! Makes me want to print one out now!!!!
  18. WetOkole's Avatar
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    May 2008
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    Jul 30, 2008, 5:41 PM - Re: New Helmet Templates WIP. #43

    WOW...hey 1manbattlion, nice to see you on the TDH forums as well!!
  19. 1ManBattalion's Avatar
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    Jul 31, 2008, 8:58 AM - Re: New Helmet Templates WIP. #44

    Quote Skupilkinson said: View Post

    Can I ask how the dome looks? I can't see all around it. I wasn't sure about unfolding the dome that way. When I did the RG lid, I unfolded the dome into horizontal strips rather then for forks I went with on this one. Did it build ok? Or would you recommend the strips?

    Great work buddy! Makes me want to print one out now!!!!
    I fixed the problem with the eye area; I inserted the visor and added a thin coat of casting resin to form the shape. I've resin/glass it this afternoon. I might have to start my own thread about this Mondo Buyce, (instead of wasting your space.)

    The dome was THE hardest part but I think it turned out OK. I think for this bucket, horizontal strips works best, it was hard but once I join the four pieces together it just took shape no need for extra support. Besides Samurai Kabuto are constructed the same way and its worked well for them for almost a thousand years (Im a History Buff). I think the strips are more of a project to project thing, I dont think that it may have worked for the RG lid.


    Quote WetOkole said: View Post
    WOW...hey 1manbattlion, nice to see you on the TDH forums as well!!
    Great to see another 405th member here as well mate!
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  20. Skupilkinson's Avatar
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    Jul 31, 2008, 9:07 AM - Re: New Helmet Templates WIP. #45

    Great! Thanks for the feedback buddy.
  21. Odran Kor's Avatar
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    Feb 2008
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    Aug 1, 2008, 10:15 AM - Re: New Helmet Templates WIP. #46

    Another Great work from Skupilkinson... Man... I am going to use this for my next bucket!!
  22. Skupilkinson's Avatar
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    Aug 1, 2008, 10:38 AM - Re: New Helmet Templates WIP. #47

    Thank you Odran. For the compliment here and in my RF thread.
  23. deadland's Avatar
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    Aug 1, 2008, 12:45 PM - Re: New Helmet Templates WIP. #48

    Hey Skupilkinson how would I decrease the overall size of everything by say 25% so that I can build one for my son that is more his size. By the way these templates rock!!! Thanks for all of your hard work.
  24. ruze789's Avatar
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    Apr 2008
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    Aug 1, 2008, 1:00 PM - Re: New Helmet Templates WIP. #49

    Quote deadland said: View Post
    how would I decrease the overall size of everything by say 25% so that I can build one for my son that is more his size.
    On the menu bar on the top:
    2DPatternWindow --> Scale Up/Down Development by Specifying Value...

    Brings up the window:
    Assembled Size (Height) in CM. Skip saved it at 27 cm tall, so if you wanted 25% smaller you'd just calclulate and then enter 20.25 there. You might just want to measure your son first though and see how 20.25 cm tall would look, that seems a little small.
  25. Skupilkinson's Avatar
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    Aug 1, 2008, 1:21 PM - Re: New Helmet Templates WIP. #50

    Thanks Ruze!

    There's that way, or go into the 3D model options, and select scale down by 10%. Do this as many times as you need to. Or scale it up by 10% if you go too far.

    For these options though you need Pepakura Designer. The Viewer program will not allow this.

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