A while back I began making some templates for the battle damage on the ESB helmet since I intended to paint my bobamaker in this scheme. I was giving thought to completing these templates of the signature scars.
Using the AoSW hi res images of the ESB helmet, Ive traced a couple of the signature scars in vector format . .meaning they are easy to scale without loosing detail. This bit easy though tedious .
The problem though is accounting for the fact that these scars have been traced as they appear on a curved surface . . meaning they would need to be distorted slightly for printing. The other problem is knowing the scale/dimensions of each scar, though members input could help solve this issue. It would be a case of trial and error I think but it is workable.
Attached is an image showing how I have traced the scars to produce a vector shape/outline and gives an idea of how the templates might look. Please note this image is not to scale with a real helmet.
Let me know what you guys think of this example and if its worth trying to complete.