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  1. CSK225's Avatar
    Member Since
    Aug 2003
    Posts
    214
    Jan 15, 2007, 5:58 AM - CG helmet - Work in Progress #1

    Hey all,

    It's good to be back.
    I was on here a few years ago with some CG stuff (Webley, Jet Pack) and I've started a new CG bucket. Save this link (quicktime file) and have a look. Relax your eyes until you see three buckets and then focus on the middle one - VOILA, it's 3 dimensional... ooooh :-)
    I've been trying to incorporate all asymmetries into this helmet and this is what I have thus far. Let me know what you think.
    Here is a 2d render also.
    http://www.finitesite.com/ckasie/WIP3D.mov
    Something went awry with this file. It's non-existant for what it's worth. I'll have it back shortly.
    FILE REPAIRED - Sorry about that!
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by CSK225; Jan 15, 2007 at 7:49 AM. Reason: file was a dud
  2. Jan 15, 2007, 12:20 PM - Re: CG helmet - Work in Progress #2

    I think it looks really great, I think you got the shape right. You shouldnt have a problem painting the textures.
  3. I helped at SDCC '08 GCNgamer128's Avatar
    Member Since
    Jan 2006
    Posts
    5,520
    Jan 15, 2007, 12:31 PM - Re: CG helmet - Work in Progress #3

    Nice helmet!! I once did a CG Fett helmet, but mine was pretty basic. What program did you use?
  4. AFettFullofDollars's Avatar
    Member Since
    Mar 2004
    Posts
    1,153
    Jan 15, 2007, 12:35 PM - Re: CG helmet - Work in Progress #4

    That's looking really good. One thing though, with that being the ESB helmet (wavy brow)... it needs to have the ESB Range Finder. It currently has the RotJ. Can't wait to see how this comes out. Keep us posted.
  5. Makan's Avatar
    Member Since
    Apr 2006
    Posts
    180
    Jan 15, 2007, 12:40 PM - Re: CG helmet - Work in Progress #5

    that looks awesome! you got the shape perfect.
  6. CSK225's Avatar
    Member Since
    Aug 2003
    Posts
    214
    Jan 16, 2007, 1:39 AM - Re: CG helmet - Work in Progress #6

    Quote AFettFullofDollars said: View Post
    That's looking really good. One thing though, with that being the ESB helmet (wavy brow)... it needs to have the ESB Range Finder. It currently has the RotJ. Can't wait to see how this comes out. Keep us posted.
    Yeah, it's an RoTJ one right now. The translucent piece doesn't sit straight on the ESB version. It's quite crooked. I'll probably finish the range finder last. I have to get the other piece done on it and then position it along with the translucent segment as the finishing touch.

    This is done in Lightwave 7.0



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