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  1. cjack350's Avatar
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    Aug 13, 2010, 10:57 AM - SWTOR Who's playing? #1

    Like the title says. Is anyone planning on playing Star Wars the Old Republic?

    For those that don't know it's a Star Wars MMO that is coming out next year. I'm a big MMO fan and have been following the development of this game for quite some time.

    Naturally I plan on playing the Bounty Hunter class.
  2. Member Since
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    Aug 13, 2010, 11:04 AM - Re: SWTOR Who's playing? #2

    I plan on checking it out.
  3. Redtogusa's Avatar
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    Aug 13, 2010, 11:43 AM - Re: SWTOR Who's playing? #3

    This game looks outstanding. I can't wait after the dissapointment that was STO. Will also be picking BH class.
  4. askywalker98's Avatar
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    Aug 13, 2010, 2:43 PM - Re: SWTOR Who's playing? #4

    I'm at CV right now and they just had a BioWare panel. It was great, and the game looks fantastic. They said it's like 8 KOTOR games worth of unique story!
  5. saint_nasty's Avatar
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    Aug 13, 2010, 3:51 PM - Re: SWTOR Who's playing? #5

    looks like i'll be playing against you guys when this comes out. i'll be playing going republic side and playing a jedi consular.
  6. Lassiter's Avatar
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    Aug 13, 2010, 5:36 PM - Re: SWTOR Who's playing? #6

    I will try it out, however the more i hear the less impressed i am with this game.
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    Aug 13, 2010, 6:10 PM - Re: SWTOR Who's playing? #7

    TROOPER all the way
    any1 who can stand toe to toe against a Sith Lord and isnt a Jedi - must be a bad donkey!

    although I must admit - I am gonna be impressed for abt a day or 2 and then end up farming low level womp rats with my T-16 back home.

  8. cjack350's Avatar
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    Aug 13, 2010, 11:19 PM - Re: SWTOR Who's playing? #8

    My biggest concern with the game is the pvp element. I'd like to hear more definitevely how they plan on implementing it.

    In other news they just released the Jedi Advanced Classes yesterday. Jedi Knights can specialize in Guardian (tank) or Sentinel (DPS). Not really a big surprise there. I can't wait to hear about the healing archtype and the BH advanced class.
  9. saint_nasty's Avatar
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    Aug 14, 2010, 12:48 AM - Re: SWTOR Who's playing? #9

    i just wanted to say, i'm planning on starting a guild in this game, anyone interested in playing republic is more than welcome to join up if you don't have a plan for a guild already. drop me a pm or something and we'll get things going.
  10. mandosoldier's Avatar
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    Aug 14, 2010, 1:30 AM - Re: SWTOR Who's playing? #10

    why are ya not impressed lassiter? what have you been hearing?
  11. cjack350's Avatar
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    Aug 14, 2010, 7:01 AM - Re: SWTOR Who's playing? #11

    I would ignore anything that you hear unless you hear it from here...

    www.swtor.com

    My main concern is PvP. PvE play is almost equally important, but I'm hoping to see server types like the ones in WoW or the early Warhammer rule sets. If they exist I will play on a Roleplay PvP server and will try to join an all bounty hunter guild. I might even try to start a bounty hunter guild if one doesn't already exist, but running a guild is a full time job and I already have one of those.
  12. BENJI's Avatar
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    Aug 14, 2010, 1:05 PM - Re: SWTOR Who's playing? #12

    Made a account to be signed up for the beta so waiting for a beta key and all. But can't wait to play as bh, it looks very entertaining. But my all time favourite sw games will be the kotor's hopefully this can match up or even top it.
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    Aug 14, 2010, 1:42 PM - Re: SWTOR Who's playing? #13

    the game looks awesome so ill definutley be playing....ill either be a bounty hunter a jedi knight or a sith warrior not sure yet....but definutley playin lol
  14. Lassiter's Avatar
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    Aug 14, 2010, 6:09 PM - Re: SWTOR Who's playing? #14

    mandosoldier said: View Post
    why are ya not impressed lassiter? what have you been hearing?
    Ive watched this since it was a rumor, about the time swg convinced me to have a new game experience, somewhere else.
    Look at what they are saying about space combat,most likely rail missions from what the devs have been saying, but most of all it seems to be a single player game within a MMO.You will have sidekicks you can pick up and do there quests, you wont need to group unless you want to.
    End game seems to be start another character and go through there storyline, based on two different interviews where the Dev's said why not start a new char when asked about end game.
    All this has been taken from interviews and the gamesite.
    But since it seems the game was delayed do to a redo of game/combat mechanics, was supposed to be released early this year now next year is the release, again supposedly.
    With all the money involved and the big selling point is totally voice acted?
    The cartoony characters and over sized light sabers were at least replaced. Lightsabers used to look like you were holding a Fosters can.

    All i will add is that the forum group i am in has been hunting for every rumor and scrap of info, internet domain names registries, supposedly dumpster diving the Austin Office at one time, even baiting the Dev's to try and get info lol, among other things since 2005.
    Was hoping for a new sandbox to play in, that's out, just hoping it is a good game now.
    Last edited by Lassiter; Aug 14, 2010 at 7:05 PM.
  15. DisposablHero's Avatar
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    Aug 14, 2010, 7:20 PM - Re: SWTOR Who's playing? #15

    I will definitely be playing when it comes out, at least as much as I can around my school schedule and family time. It would be a great idea if we could get a couple guilds together from the members here, one for each faction.....have to see how things play out.
  16. mandosoldier's Avatar
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    Aug 14, 2010, 9:51 PM - Re: SWTOR Who's playing? #16

    Personally I kinda like not having to group. Grouping IMO, is fine to do an instance etc.. but just questing to get levels etc... shouldn't require spending an hour trying to get sufficient people to agree to go along with you. Now this being a new game and everyone being around same stage, this shouldn't be a problem right off, but on established games like WOW, getting someone to help you with a quest that requires fighting off 8 waves of 6 enemies and then a boss, while you're playing a priest is just aggravating, City of Heroes is a GREAT example of this. To get anywhere above lvl 8 you HAD to groups because every single quest required you to run headlong into an entire building of enemies. Pus COH/COV just sucked a big one in every aspect but still.

    In SWTOR what I'm looking for is the following:

    1. Good story: Galaxies started off pretty cool, you got to interact with Fett and do missions for your respective side, and then all the sudden you're fighting insect/killick aliens for no reason, and to finish it off you go to their "hive" fight a ton of them and that's the end of the story, blech!

    2. Good graphics: Cause let's face it a great story with poor graphics is about as fun as a root canal.

    3. Game Play: A: This is where I begin to have an issue with WOW. After a while you have so many abilities to use your entire screen is completely filled with action buttons, making it almost impossible to find the right ones when you REALLY need them unless you have aliases set up. Give me about 10 good abilities, the new more powerful overrides the last and be done with it. I don't NEED an "common attack" button, right clicking does that for me so why waste that space? Do I "really need" 8 different versions of heal, stealth, stun? Give me one, but lower the recast time, that way I don't have to have 8 different stun spells just so I can keep my traget stunned long enough that I can stab him with my sword.
    B: Let's stop with the even across the board idea, Galaxies was made horrible by this. The commandos were owning, and everyone complained, now we have dancer out battling the commando, which IMO is horsecrap. WOW is bad about this too, if you wanna run around and be a combat god, stop playing healing classes. You want to heal, don't play a warrior. Every class SHOULD be almost instant death to some classes yet get owned by that same class in another aspect. Again for an example Galaxies. Commandos should NEVER get beat at long range blaster fights, their training makes them that good, UNLESS faced with a Jedi who can deflect them back at them, etc... AT NO time should a entertainer outfight a commando, the character is an entertainer not a fighter, that alone in a fight should put them at a severe disadvantage, and why the hell the entertainer would ever need the knowledge to wear powered armor is beyond me, and imo was done so simply because you had people playing as entertainers crying because they couldn't go and stomp a rancor. However, when faced with the task of subterfuge the entertainer should be able to get items at far cheaper prices due to their "knowing people" where a big commando in big bad armor would just frighten them. I'm just sick of people crying until them devs make the entire game the same except different races. Again WOW is guilty of this. And as an aside, on the new WOW expansion why the hell would a race of werewolves align with the Alliance? Aren't they more likely to be members of the horde? It's because the alliance members are crying because they have humans, midgets, slightly smaller midgets, or weird blue people to play and nothing "cool" so Blizzard has decided common sense be damned let's put the flesh eating monsters on the good guy team.

    There's more but this post is long enough as is.
  17. Lassiter's Avatar
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    Aug 14, 2010, 10:30 PM - Re: SWTOR Who's playing? #17

    When you hear someone say "balance the classes" it means that player has no idea how to play his character or use equipment/abilities to there advantage.
    And unfortunately instead of the Dev's continuing with there vision of the game, they tweak, nerf and revamp the game destroying it for everyone.
    Eve is the best example of Dev's sticking to there guns and going the distance, they continue to slowly increase subs, and yes it is a niche game but all MMO's are niche games.
    Ah i need to keep my MMO rants on the mmo forum LoL, sorry.
  18. mandosoldier's Avatar
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    Aug 14, 2010, 11:52 PM - Re: SWTOR Who's playing? #18

    LOL, seems to me we're of the same opinion on that one. Personally I HATE balance, you should play the class to it's strengths, not complain because you can't tank an entire instance as a rogue and claim that it's because the classes aren't balanced. Also with SWTOR, I'm hoping that the gameplay graphics are awesome. I'm sick of seeing sweet looking trailers like SWTOR has, and then getting the game and finding that the only parts with good graphics are the cut scenes while game play looks like I'm playing Atari.
  19. cjack350's Avatar
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    Aug 15, 2010, 12:45 AM - Re: SWTOR Who's playing? #19

    As far as graphics are concerned, when making an mmo there is a fine line between top of the line graphics and lasting graphics. If they release an mmo with state of the art graphics it won't run on a lot of machines. Another factor that goes into the level of graphics is the longevity factor (that's what she said). WoW has basically the same graphics now that it had when it was released and still looks good. The cartoony look means that the graphics, while not top of the line state of the art, look good no matter how long the game is out.

    Balance is vital for pvp....to an extent. Issues like the ones in WAR with Bright Wizards and Sorcerers are bad enough to ruin a game. However, those were seriously flawed classes. I personally think that if a max level naked Jedi squares of 1v1 with a max level Bounty Hunter with mediocre gear, the Jedi should win that fight unless the Bounty Hunter really knows what they are doing. Certain classes SHOULD be gear dependant based on the lore of this game. Jedi/Sith use the force, they have it whether or not they have clothes on or not Bounty Hunters, Smugglers, etc. should have to have epic gear to compete with the powers of the force. That being said I don't think the force users should get gear that makes their force abilities stronger.
  20. Lassiter's Avatar
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    Aug 15, 2010, 5:14 PM - Re: SWTOR Who's playing? #20

    Balance doesn't exist, in any MMO i would want to play, cookie cutter players and same equipment is only way to have balance, you can be the spec ops ninja master ultimate annihilator and be taken out by the sniper a mile away and someone would be calling for balance, but since the sniper would get waxed by the above in close combat someone else would then scream for balance.
    It just doesn't exist, if you want to pvp build the char you want and have fun and play to your strengths not jump on the fotm for the latest advantage that someone will figure how to counter it next month.
    All players yelling for balance means a lot of people have no idea how to maximize the chars abilities. All chars in a mmo can survive and thrive in pvp or the Devs wouldn't have pvp in the game, some char types are just naturally harder to win with, but OHH the satisfaction of hearing the supposedly unbeatable build get taken down by one of the despised classes LOL now that's fun.

    And yes graphics will always have to take second place to performance to maximize the number of people who can play your game, i just want to see appropriate size for char items not the extremely cartoonish graphics that sw:tor originaly had.
  21. saint_nasty's Avatar
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    Aug 15, 2010, 7:05 PM - Re: SWTOR Who's playing? #21

    it's an old argument that will never go away, either you like the game enough to put up with it and keep playing or gtfo. When you get a large enough group of people together, even if it's for the same reason, someone is going to complain about something. It's how we're built.
  22. mandosoldier's Avatar
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    Aug 15, 2010, 9:42 PM - Re: SWTOR Who's playing? #22

    It appears yet again me and lassiter are on the same page, I've been arguing that point for years now, just to hear everyone whine still when they try to out fight a maxxed out warrior while playing a healing class. Yes it's possible for a healer to beat a warrior, but you have to know how to do it, not just stand, swing sword, and pray for the best. I hate balance, it makes everything boring, and there's no point to playing one thing over the other.

    While I understand the point about the graphics, however Galaxies is a fine example of not even trying. As was City of Heroes. I'm not expecting cut scene quality game play, but a more realistic less cartoony WOW version maybe. And yes, have the size of things actually be proportionate to the player. A lightsaber hilt should not look like the character is waving a pringles can around and I'd LOVE to see a boss that's simply huge in size and look it on the screen.
  23. Lassiter's Avatar
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    Aug 15, 2010, 11:00 PM - Re: SWTOR Who's playing? #23

    The part of this game i worry about is that they say this is equal to Kotor 3,4,5,6,7,8,9,10, umm how many classes? so eight story lines would equal Kotor 3 thru 10.
    so whats with the rest of the universe they are building, just a backdrop for the story lines or just large areas to farm creatures and npc's.
    How many characters in a account?
    Crafting? can we make the armor and equipment we would use,will it be better then what you can buy? can we customize the equipment? doesn't appear so from the level progression shots.
    And RMT, seems to be standard for all the new games coming out now.
    So many questions about a game not even out yet, and my friends and i have been obsessing over this game since 2005 Lol.
    They release info in dribs and drabs so they wont disappoint anyone by having to say sorry that didn't make it in, you don't have to have a huge pr program this far out but they should be able to talk about the game mechanics by now, they are losing a lot of people to disinterest after so long.
    But that should be expected after the revamp of the combat system."Disclaimer" that last one is a big rumor, circumstantial evidence is all that leads to that.
  24. cjack350's Avatar
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    Aug 16, 2010, 4:27 AM - Re: SWTOR Who's playing? #24

    My definition of game balance is clearly different than yours. When I refer to "balancing" I don't mean "zomgz mah priest cant pwn this rogue" I refer to classes in game that are so overpowered it is game breaking. I've played quite a few mmo's and the only game I've ever seen that was guilty of severe class imbalance was Warhammer Age of Reckoning. WoW's balancing act is the longest running joke in mmo history as far as I'm concerned.

    I remember when they had the goofy lightsabers and silly graphics slated for this game as well (I've also been following the development of this game since it was still rumors). That was some silly stuff, but was incredibly early in the development. I really have no dog in this hunt, I could care less about the graphics as long as they don't adversly effect the gameplay.

    RMT......that dirty little acronym. I can't imagine bioware going down the road of implementing that in the game, but they had better have a good way of fighting it if not. Aion is a fine example of a game being ravaged by farmers, bots, and gold spammers.

    They can take as long as they want developing the game. That tells me that they are getting it right. I'm looking forward to this game as much as anyone, but I've also seen what happens when games are rushed from the developers.
  25. Maron Sol's Avatar
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    Aug 17, 2010, 12:52 PM - Re: SWTOR Who's playing? #25

    its going to rock theres a cool trailer on kights of the old republic .com

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